A couple of weeks ago for our collaborative narrative week, the class designed a netprov, a collaborative Twitter narrative to be played over a weekend. Netprovs are an interesting blend of improv theater and networked communication—in our case, Twitter. The design challenges are similar to those of designing LARPs, though the tradition of improv theater provides many clues for how to accomplish this task. Still, many interesting question arise: how closely do we want people to stick to a planned narrative? How much freedom should they have? How do we keep them within the bounds of the game without it feeling stifling? And since this is occurring on social media, if the scenario is based on real events, do we signal that this is fiction, and if so how (without breaking the magic circle)?