Creativity and COVID
Last week I was on a panel for Pax Online about creativity in the time of the pandemic. I spoke about Fortnightly Fiction Jam and how I'm using that as a balance for the other projects I'm working on, which are all long-term, expansive projects. Some takeaways from the panel included...
Fortnightly Fiction Jam
Fortnightly Fiction Jam is a series of interactive fiction writing sprints that I recently started up. It's been a lot of fun.
Upcoming: NarraScope 2020
NarraScope 2020, a grassroots conference celebrating narrative games, will hold its second annual conference online from May 28 - June 4. Registration is free.
Writ Large
This weekend I’ll be speaking and exhibiting at a special UC Santa Cruz exhibition by Oakland-based text exhibition series Writ Large.
The program looks fantastic,...
ACM Hypertext 2016: Juried Hypertext Exhibition
This year, the ACM Hypertext Conference is offering a Creative Track in an effort to bring in more artists, which I have graciously been asked to Chair. This year's conference theme is "missing link," which is perfect for how we see this exhbition.
SCRAP Games
I’m joining luminary game designers Heather Logas and Squinky to help organize an event in June called the Santa Cruz Retreat for Analog Play (SCRAP). In many ways, we’re designing SCRAP around the idea of an un-hack.
TwinyJam: Small Hypertext Games
A few weeks ago, IF author Porpentine created a game jam for tiny hypertext games called TwinyJam. The goal was to create a hypertext game in 300 words or less. The results were impressive; 239 games were entered into the jam.
Critical Proximity
The Critical Proximity Conference on games criticism kicks off today in San Francisco. It promises to be a great start to GDC week.
I'll be...